We’re back! The trip went very well – we met a ton of press, fans, and many Kickstarter backers. A lot of people got their hands on the new demo, and the impressions were very positive! It’s hard to even reflect back on the experience now — it was over in a flash and jam packed with amazing people. A huge thanks goes out to all our friends, fans, and idols we met on the trip, we’ll remember it forever!
Jimi Stevulak (Music/SFX), Tim Dodd (Programming), James Petruzzi (Producer)
We did a bunch of interviews while we were there. Here are the first two we’ve seen posted online, by Kotaku and Destructoid respectively:
Every deep, exploration-based game needs a wiki, which is why we’re happy to announce that we’ve partnered with Gamepedia.com to bring you the Official Chasm Wiki!
We will do our best to find the time to add content, but we would love it if Chasm fans could work together to make it a thorough and comprehensive resource for everyone. The wiki is up and running right now, so please feel free to start adding content to it!
After many requests, we’ve decided to get our first poster printed! We’ll be doing a small run of 12×18″ Chasm Box Art posters on high-quality 100 lb. Matte-coated paper. The print will be low-glare, and perfect for framing.
Unfortunately, producing merchandise is really expensive! To help keep costs down, we’ll be taking pre-orders until March 11th, 2014. The pre-orders will help us reduce production costs, and determine the overall size of the run. As a thank you for being one of our biggest fans, the pre-orders are discounted 20% off – from $15 to only $12 (+ shipping), and include a bonus die-cut sticker!
This will be a small run and we’re not guaranteed to have many left over, so pre-order now to secure yours!
A 12×18″ digital test print.
After almost one year since my first podcast with BigSushi.fm, we thought it would be cool to do a follow up and talk about what’s happened since then. The new podcast covers topics such as the lead up to the Kickstarter, design changes to Chasm, finding the game’s spirit, and more.
Check out the podcast and the amazing page they put together for it now!
We’re happy to finally reveal the second area of Chasm to the public: the Catacombs! Check out the teaser featuring new music by Chasm composer Jimi Stevulak:
Also, we’ve launched a brand new website at chasmgame.com featuring the game’s box art and new branding. Doesn’t it pump you up to explore the ancient mines and catacombs that lie far below Karthas?